Skip to content

Neitherworld Stories

Tabletop roleplaying games and other geekery

January 9, 2007

Goblin Eugenics

Last night I was helping Angela brainstorm about cultural variations for her D&D campaign world. She largely wants to get away from cliches. Here are some highlights: Centaurs: Her criteria: They should be vegetarians, somewhat nomadic, and not particularly nice. My input: Base them loosely on the Mongols. They mostly graze on grasses, but need a certain percentage of more...

January 8, 2007

Birds =$$$

Last night, after the Run Club, we had the second session of Angela’s D&D campaign, in which I play Bart Fliegenbart, dwarven chef. In this game we: Accosted a man selling barnacles (who was claiming they were goose eggs) Went fishing with a rather pleasant ogre Performed dentistry on an ox Sold a cygnus horibilis egg to a strange noble...

January 8, 2007

Run Club, Episode I

Yesterday was the first installation of the C-U Run Club. It had mixed results. Socially, it was a success. Game-wise, not so much. Dave ran Iron Gauntlets, a fantasy rpg that he’d never run, but was planning on running at Winter War, an upcoming local con. After yesterday, he changed his mind. Strictly speaking, I don’t think that Iron Gauntlets...

January 4, 2007

Putting things down on paper… or in words…

Some time ago, I wrote about the possible use of inconstant geography in gaming. I don’t want to rehash that here, but it has been rumbling around in my head since then, and I recently added a new twist that I think solves some of the issues in the right sort of setting. Imagine a world where the path between...

January 4, 2007

Not a Resolution

I have noticed that the percentage of this blog’s content that is D&D/D20-based seems to be much higher than it was initially. I don’t think I’m going to cut back on that stuff, but I should probably try to write about other things as well.

January 1, 2007

Open Game License

All Open Game Content on Neitherworld Stories will be clearly marked as such and linked to this license. OPEN GAME LICENSE Version 1.0a The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All Rights Reserved. Definitions: “Contributors” means the copyright and/or trademark owners who have contributed Open...

December 28, 2006

Order of the Stick

Last night, I played the Order of the Stick Adventure Game. The game is based on the Order of the Stick webcomic, one of the few webcomics I read regularly. The game’s production values are high, which was nice to see. It comes with a set of Quick-Start rules in comic form. The Quick-Start comic rules are several pages in...

December 26, 2006

House rules for a campaign

For some reason, I’ve been thinking a lot about my Sigil Hardboiled campaign idea lately. Will I run it? Maybe, some day. I haven’t had much luck running games of late. Anyway, I was thinking about the house rules I’d use if I did run it, and thought that the thought-process I went through might be interesting. First, I go...

December 15, 2006

Strange campaign idea

Character creation guidelines: One of your parents was a member of Famous Adventuring Party X, that defeated Great Menace A. Famous Adventuring Party X, along with your parent, disappeared when you were very young. You were left in the care of your other parent. When you got old enough you received a letter held in trust for you from your...

December 15, 2006

Where did I put that beast…?

Okay, if you attack a Displacer Beast and you hit it, you roll a miss chance. Why is it that if you miss you don’t roll a hit chance?

Posts pagination

  • «
  • 1
  • 2
  • …
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • …
  • 55
  • 56
  • »
  • RPG Publications

Find me on Mastodon

Recent Comments

  • Steveo on Trello as a RPG Campaign Organization Tool
  • Anonymous on Thoughts on hit points and misplaced abstraction
  • LordXenophon on Open Atrium for Collaborative Campaign Websites
  • Stephen Coffey on Reversing Initiative: A Modest Proposal
  • Stephen Coffey on A Single Google Search for All the RPG Inspiration Pictures You Need

Archives

Tags

4e (35) actual play (49) advice (8) campaign (16) character (23) character class (24) creatures (49) creepy (8) cultures (15) d20 (60) Destined (9) exalted (18) FATE (16) food (16) frustration (22) game design (24) game planning (47) GenCon (11) GM advice (20) GM techniques (50) goofy (14) Gourm (16) industry (14) inspiration (40) item (12) link (34) map (9) meta (44) morality (12) musing (64) OGC (31) old-skool (13) personal (21) pic (30) random (18) rant (19) resources (36) review (33) rules (84) Second Age (9) setting element (68) spells (19) tactical combat (10) theory (33) WoAdWriMo (32)

©2025 Neitherworld Stories

  • Twitter
Back To Top