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Neitherworld Stories

Tabletop roleplaying games and other geekery

July 19, 2007

Star Wars Saga Edition Review (Episode II)

Feats: Feats are very similar to basic d20. The “+2 bonus to two skills” feats have been removed. Skill focus gives you a +5 bonus. Bull Rush has been renamed Bantha Rush. Also, you get a lot of feats. Every other level in a base class gives you a bonus feat. Every third character level gives you a feat.The Good:...

July 19, 2007

Silly Template Week Continues… for some reason

The material enclosed in the box below is released via the Open Game License. Big-Headed Creatures Big-Headed Creatures are smarter than you are. Creating a Big-Headed Creature “Big-Headed” is an acquired template that can be added to any humanoid, giant, or monstrous humanoid with an Intelligence of 10 or more (referred to hereafter as the base creature). A big-headed creature...

July 18, 2007

Star Wars Saga Edition Review (Episode I)

We interrupt Silly Template Week to bring you actual content: Thoughts on the Star Wars Saga Edition. For those of you who don’t know, this is the new Star Wars rpg that is based off of streamlined d20 rules. Back in the late eighties, I played a bit of the West End Games d6 version of Star Wars. The books...

July 17, 2007

Silly Template Week, Day Two

The material enclosed in the box below is released via the Open Game License. Joyfully Dancing Creatures Joyfully Dancing Creatures are very happy. You are happy, too, aren’t you? Creating a Joyfully Dancing Creature “Joyfully Dancing” is an acquired template that can be added to any corporeal creature (referred to hereafter as the base creature). A joyfully dancing creature uses...

July 16, 2007

Silly Template Week: Deep-Fried

This week is silly template week. The material enclosed in the box below is released via the Open Game License. Deep-Fried Creature Deep-Fried creatures are created through an ill-advised process that involves immersion in hot oil. Deep-Fried creatures have a nice crunch to them. Creating a Deep-Fried Creature “Deep-Fried” is an acquired template that can be added to any living...

July 13, 2007

Return to Elmer’s Spell Book

I bet you thought I’d forgotten about him. The material enclosed in the box below is released via the Open Game License. Detect Meat Divination Level: Sor/Wiz 1Components: V, SCasting Time: 1 standard actionRange: 60 ft.Area: Cone-shaped emanationDuration: Concentration, up to 1 min./level (D)Saving Throw: NoneSpell Resistance: No You can detect the presence of meat or once-living tissue. Only meat,...

July 11, 2007

d20: Mounted Combat

In the real world, cavalry makes a huge difference. In basic d20, you get better mobility and +1 on attack rolls vs. opponents on foot smaller than your mount. That’s okay for armies, I guess, but (without funky class abilities) it seems pointless for a PC to be mounted. The only PCs that I hear about who are largely mounted...

July 10, 2007

GenCon?

I’ve never been to GenCon. I really want to go this year. I don’t know if it will happen. It ought to. Angela is going. She and Grace have a table in the art show, and will – hopefully – be selling much art. Anyway, that means I have a place to stay in Indianapolis (not that I would need...

July 9, 2007

WoAdWriMo thoughts

I’ll probably post some version of this on the WoAdWriMo forum, but I want to get my thoughts in order first. The original vision for Worldwide Adventure Writing Month, as I understand it from Jeff, was to create a bank of quality free adventures on the web. Making it a “month” was partially for publicity and partially for writer solidarity....

July 8, 2007

WoAdWriMo: Day Thirty-Eight

What? Yesterday was fairly productive, Gourm-wise. I wrote quite a bit. I’d hit a bit of a snag in terms of how to present a section of the adventure, but Angela and I went and talked it out over late-night coffee, and it seems to be gelling. Essentially, there’s a town of goblins – a few hundred goblins, some of...

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