February 21, 2009 Name This Dungeon I make a map. You give it a name/theme. Then I’ll fill in some details. I drew this while roleplaying, and then edited it in photoshop. What does it look like to you?
February 19, 2009 Nobilis Esoterica I suspect that everything about Nobilis is esoterica. We discussed live-action Nobilis last Tuesday, and decided that a proper resolution system would involve plucking flower petals in a “He loves me. He loves me not.” sort of way. This is more amusing if you know that flowers are central to the Nobilis cosmology. As far as I can tell, most...
February 17, 2009 Dresden Files RPG Have I mentioned how much I am looking forward to the Dresden Files RPG? Yeah, I know I have. If you haven’t done so, you should check out the website for the game. It looks slick, plus it is being regularly updated with sneak previews focusing on possible character archetypes. I’m really curious to see how they are updating FATE...
February 13, 2009 Stranger than fiction Want some inspiration for monsters? How about a graceful, translucent angel-looking-amorphous-thing that shoots tentacles out from the top of its head to catch prey. Want something more “traditional” than that? How about a 600 pound duck (realizing that a swan can break a person’s limb with a wing buffet)? Both of these (and more) are real creatures that Angela has...
February 10, 2009 Non-gaming Website for Gamers: WebUrbanist WebUrbanist is one of my favorite blogs. It is great for: Real-life dungeon features Visions of the future, both hopeful, and not so much Random creepiness Abandoned places Weird architecture …and a lot more. Check it out. Tonight: Nobilis. Going to hell in a handbasket. Rather… going to hell in a friendly truck named Handbasket who happens to know the...
February 8, 2009 Great gaming tool: YourFonts I saw YourFonts over at Cool Tools the other day and immediately thought about the applications for gaming. This is a free font generation software package. You download a template and either draw/write the font by hand or create it in an image editor. Scan and upload the template and it gets turned into a TrueType font. How is this...
February 5, 2009 Woodstock: Session One Character creation took up a good chunk of the evening. The PCs: Ethan: metrosexual M.D. Rory: modern-day ranger Lance: crooked(?) P.I. Joan: Desert Storm veteran The PCs are employed as troubleshooters by the Houdini Foundation, a non-profit which concerns itself primarily with end-of-life issues. The Foundation is involved in a number of charitable activities such as hospice care, medical research,...
February 3, 2009 What I’ve been up to. . . I realize I haven’t been posting a lot of late. I’ve been pretty busy. Angela and I ran our first game session last night, a week earlier than we’d been planning. We had to cram a bit. I think it went well, even though I blanked on the FATE combat variant we were using halfway through the PCs’ first combat....
January 29, 2009 Co-GMing As I’ve mentioned, Angela and I are planning on jointly running a game. We’ve both been part of GM teams in LARPs, but neither of us has done this in a tabletop setting. In some ways, I expect this will be easier. Communication should be simple, since we’ll both be around the same table. That said, I’m wary of pitfalls...
January 26, 2009 Let Google create your NPCs Over the weekend, Angela and I were working on developing our Woodstock game. We had some NPCs that we knew needed to exist, but neither of us had any immediate ideas for details to flesh them out. Then, suddenly inspired, I fired up Googlism. This is a tool that lets you enter a name and spit out random facts associated...